![]() In order to achieve this, a flag has to be set in the file’s internal format. On 圆4 these two other GB can now be accessed by 32bit applications. On x86 applications have 2GB of virtual memory out of 4GB (the other 2GB are reserved for the system). Why things are this way on 圆4 is easy to explain. It automatically creates a backup copy of the original executable. It can be used by clicking on it and choosing the file or through command line (e.g.: “4gb_patch file.exe”). To gain these 2GB, you just have to use this tool to patch the executable (*.exe file) of the software you want to have these additional GBs of virtual memory. This tool comes very handy for applications which need a great amount of virtual memory like games, 3D renderization, multimedia etc. This very little tool patches x86 executables in order to let them have 4GB (instead of only 2) of virtual memory on 圆4 platforms. The effects of not doing so are unpredictable and may include all demand going below 0, abandonment, and crashing.ĭelete the folder "Demand Mod" in /SC4/Plugins/RadicalOne Mods.I originally wrote this tool for a friend of mine who needed it. Please do not use all "suppress" DATs for any category, and please use a file for EVERY wealth level. For example, if one maxed out R$$$, Cs$$$, Co$$, I-M and I-HT, one would use the "One R Max Out", "Two C Maxout", "One Cs Maxout", "One Co Maxout", and "Two I Maxout" DAT files. Pick the corresponding DATs (one for each category) out of the "Totals" folder and copy it to /SC4/Plugins/RadicalOne Mods/Demand Mod. Then take note of how many "max out" DATs you used for each category of RCI (Co, I, etc). (Please put it in exactly that structure so future updates can find the file.) With this mod, cities can - even with only R$$$, Cs$$$, Co$$$, and I-HT - exceed the population of an entire country.Ĭopy one DAT file (either from the "Suppress or Max Out" folder) of each wealth level (R$$, Cs$$$, I-HT, etc) of each RCI type to /SC4/Plugins/RadicalOne Mods/Demand Mod. It stomps over demand caps, ignores occupancy availability and growth speed - though desirability is still important - and ensures maximal growth of a city, in your preferred direction. It's a bit complex to use - a readme is included - but it works wonderfully. dat files can either maximize - set to 6000, or suppress - set to 0, demand for R$, R$$, R$$$, Cs$, Cs$$, Cs$$$, Co$$, Co$$$, I-Ag, I-D, I-M, and I-HT individually. Uninstalling: Delete the folder "Demand Mod" in /SC4/Plugins/RadicalOne Mods. The effects of not doing so are unpredictable and may include all demand going below 0, abandonment, and crashing. (Please put it in exactly that structure so future updates can find the file.) Then take note of how many "max out" DATs you used for each category of RCI (Co, I, etc). ![]() Installing: Copy one DAT file (either from the "Suppress or Max Out" folder) of each wealth level (R$$, Cs$$$, I-HT, etc) of each RCI type to /SC4/Plugins/RadicalOne Mods/Demand Mod. With this mod, cities can - even with only R$$$, Cs$$$, Co$$$, and I-HT - exceed the population of an entire country. dat files can either maximize - set to 6000, or suppress - set to 0, demand for R$, R$$, R$$$, Cs$, Cs$$, Cs$$$, Co$ $, Co$$$, I-Ag, I-D, I-M, and I-HT individually.
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